![]() ![]() Step 2: return to Citra and hit File > Open. The game will now run on the emulator and you can play the game freely. Tip: Saving games on an emulator functions a little differently. The integrated save system will not save your progress. ![]() Instead, you’ll need to click File > Save State and then choose an empty slot. You can save your progress in whatever point you like within the game, not only on the official checkpoints offered by the game. When playing in the future and you want to continue from your saved state, you can use File > Load State to load up the game from exactly where you last saved it.I think this is so good it's worth making its own thread.īelow are cheat codes that you can enter and enable to fix a known issue in Project64 that has been with us since v1.0 - that the subscreen in Zelda OoT takes longer to appear than it should, this being annoying while playing. Previously our best recommendation was that you disable the speed limiter. some people also reported reducing the CF1 to 1 helped, however both these methods have drawbacks. Now you can use codes to aparently (not well tested yet) solve the problem without drawbacks.Īll credit for this goes to Tooie for finding the first code (for Zelda U 1.0) yesterday and Gent for staying up until 7AM this morning working out the rest from it. ![]() Legend of Zelda, The - Ocarina of Time (U) (V1.0) If you appreciate their work say thanks to Tooie and Gent! ZELDA OOT ROM 1.0 CODE ![]()
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